Ask Microsoft Anything About Xbox One
Answers on Microsoft's new console, straight from the horse's mouth!
As the Xbox One gets closer to its November launch, many questions remain about how the console works and what it can do. So we reached out to Microsoft and asked them if they could definitively clarify some of these things. They obliged, and so we'll be bringing you a handful of Ask Microsoft Anything answers each Monday at 2pm PDT/5pm EDT. Bookmark this page, as we'll update this article so that all the answers live in one easy-to-find place.Oh, and if you've got a question for Microsoft about the Xbox One, send it to our Podcast Unlocked team at unlocked@ign.com and we'll make sure Microsoft sees it!
NEW ANSWERS ADDED 9/16:
What is the minimum distance you can stand and have the Xbox One Kinect function properly?
MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: Well,
it depends on how tall you are and where you place your sensor. But on
average, a 6 feet tall person can stand 2 feet closer than they could
with the first generation Kinect sensor.
Will you offer extension cables for the Kinect sensor? For those of us whose AV racks are a bit further than 3 meters away...
WHITTEN: It is something we are looking at, but don’t have anything to announce at this time.
Any chance, with the power of the cloud
and new online functionality, that games and experiences like 1 vs. 100
might come back? i.e. "live" video games?
WHITTEN: Great question – we believe in the power of
the community and live events and “1 vs. 100” is a great example of
that in the past. We’ve been focused on building experiences around live
or linear content – sports, fitness, live events and more. You’ll see
many of these ideas in products like our NFL experience, the UFC
experience and much more. This is an area where we will keep
experimenting and learning with our community.
Is there a more robust stat tracking for seeing how long you have played each game?
WHITTEN: In Xbox One you will find a consistent and
powerful experience for tracking your own activity and progress in any
game or app, as well as comparing your stats with the people you care
about. Some of the interesting gameplay statistics you can track include
how long you have played and your overall progress on each game. In
addition to this, each game and app will be able to showcase compelling
and engaging aspects of their title (we call these hero stats) and
display this directly on the Xbox One dashboard.
Outside of pinning favorite games, how will I be able to organize my digital games?
WHITTEN: Your home screen always has the five things
you've done most recently to give you fast access to the games you play
the most. Your library shows you every game and game add-on you own,
digital and physical, whether or not you have it installed, sorted by
what you've done most recently. But Pins are the best way to organize
the games, apps, websites, movies and TV shows, and music you care
about.PREVIOUS ANSWERS:
Is the console region-free, or just the software?
WHITTEN: Neither the console or the software have any region locks.
Will I be able to use the Xbox One's
Kinect to scan in codes (QR codes)? Like for Xbox live subscriptions,
avatar gear, or pre-order bonus for weapons or map packs?
WHITTEN: Yes, this is something we really like and you’ll see us use it for a variety of digital offerings and more.
Here is an odd question. Will the Xbox One be able to use the HD-DVD drive from the Xbox 360?
WHITTEN: No, we don’t have any support for playing HD-DVD with the Xbox One.
Is Skype coming to Xbox 360 (as an app, presumably)?
WHITTEN: For now, our focus is on making Skype on
Xbox One a premiere experience. The Kinect sensor on Xbox One is great
for capturing voice and video with very high quality. With the system
architecture of Xbox One, it’s easy to instantly move between
experiences – including Skype – and to allow you to get Skype calls and
have a Skype conversation regardless of what else you are doing on the
console.
Will you be releasing old, inactive Gamertags for use on the Xbox One?
WHITTEN: We’ve released inactive gamertags in the past, but it’s been a while. Stay tuned.
Will digitally downloaded games be able to
be pre-loaded before release, so that they're simply unlocked and ready
to go at 12:01am on the day of release?
WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT: Not at launch, but you’ll see us do this and much more over the life of the program.
If I sign in to Xbox Live on my Xbox One,
will I also be able to sign in on the same account on my 360 at the same
time? Say someone is using the Xbox One in the living room and I'm
playing my 360 in my bedroom. Will I be able to use the same account?
WHITTEN: Yes this works! You’ll be able to be signed
on with the same gamertag on both an Xbox 360 and an Xbox One console
at the same time. However, like today, you can only be signed into one
Xbox 360 and one Xbox One at a time.
Given that Rep (Reputation) will now
factor into Xbox One's online matchmaking (whereas it didn't before on
the Xbox 360), will everyone's Rep be reset to provide an initial
playing field? Since there are new rules, shouldn't everyone be able to
demonstrate themselves as good players right from the start? Or will
players be penalized for past mistakes? In other words, will previous
account infractions carry over to Xbox One?
WHITTEN: We will not carry over any of the 360
reputation scores into the new Xbox One reputation system. The majority
of members will start fresh at the “Good” player level.We will be working with the Xbox Live enforcement team that has identified a small subset of members that have recently had enforcement actions taken against them and set those members reputation to an initial “Needs Works” level. This will give those members a chance to prove they can participate on Live fairly, and are not automatically placed in the “Avoid Me” classification where things like SmartMatch filtering will affect them.
Will Xbox One work as a Windows Media
Center Extender? For those that use a PC with TV tuner to record and
watch TV, we use the 360 as an extender to stream this content to TVs.
Will this continue with Xbox One?
WHITTEN: Xbox One isn’t a native Media Center
Extender. We’ll continue to work to enable more ways for everyone to get
the television they want over the life of the program.
Microsoft required Xbox Live Arcade games
to have a demo, making it easy to test out these titles before buying.
Now that "games are games are games" what can we expect from demos on
Xbox One?
WHITTEN: Not all games will have demos like Xbox
Live arcade games have had on Xbox 360. That said, we are going to work
on lots of ways to make it easy for you to find and try new games on the
service.
Q: What happens day one when I buy the
system? I bring it home, plug it into my TV and outlet then what? I
realize there is going to be a setup for my TV, my language, etc. Can I
just bring my profile over on a flash drive? Do I have to recover my
profile over Xbox Live?
WHITTEN: There is a quick setup to get your system
connected and up-to-date. After that, getting your profile is as simple
as entering your account’s email address and password.
Will I be able to get pre-order bonuses and special edition versions on digitally downloaded games?
WHITTEN: Yes! You’ll see more details here in the future.
Will Xbox One have any TV DVR functionality? Or is the DVR just for games?
WHITTEN: It’s easy to use your current DVR with Xbox
One. Our focus is on making the TV experience great – with favorite
channels, voice control (including play, pause, fast forward and rewind
with your DVR) and more. This is an area where you’ll see us drive more
innovation over the years to come.
Will a top-of-the-TV mounting clip be sold for Kinect?
WHITTEN: We recommend locating Kinect in the middle
of your television, either above or below the screen on a secure
surface. We anticipate there will be some third party mounting offerings
in the future.
Will the Kinect sync to your voice? Let's
say your friends want to mess with you by saying" Xbox Off." Will we be
able to make it only respond to our voice?
WHITTEN: We are focused on ensuring that we have
great voice support which includes understanding which person is
speaking in the room. Additionally, for actions that are potentially
destructive, we have a confirmation dialog which will be the case for
“Xbox Off.”
Can developers still lock Party Chat in multiplayer games?
WHITTEN: Game developers don’t have
control over the party chat channel. However, they do know if a player
is specifically in a party chat channel versus game chat.
With the upgraded audio codec for chat, is 8 people still the maximum for Party Chat?
WHITTEN: We are looking at higher
limits on party size. It will be at least 8 people chatting at a time.
We may either increase the number of people that can be chatting at once
or potentially allow more people in the party channel if only a smaller
number is chatting. Stay tuned!
Do I need to download demos, or can I stream them?
WHITTEN: Just like regular games, Xbox One allows you to start playing while the game continues to download.
Now that XBLA is not its own thing and
games are simply games no matter how they're distributed, will digitally
downloaded games release on Tuesdays, where XBLA titles hit on
Wednesdays?
WHITTEN: Games are games are games!
You’ll see digital content flowing into the system constantly. We will
continue to run different programs – like Summer of Arcade on Xbox 360
for instance – as well.
Will we be able to have longer gamertag names?
WHITTEN: No, we are staying with our current naming scheme for Xbox LIVE gamertags.
Last week you answered how long the included HDMI cable is, but how long is the Kinect's cable?
WHITTEN: The Kinect cable is 3 meters long.
Can you organize your now-expanded Friends List into categories? i.e. “College buddies,” “Friends from work,” etc.
WHITTEN: You’ll see us add more in
this area in the future. At launch, you’ll have your expanded list of
friends and the ability to mark favorites so that it is fast and easy to
play with the friends you care about most.
Is there cross-console Party Chat? i.e.
since it’s all “Xbox Live,” can people on Xbox 360s Party Chat with
their friends on Xbox One?
WHITTEN: For a variety of technical reasons –
including the sound quality that I talk about below – we don’t support
voice chat between the two systems. You will still be able to send and
receive text messages to friends on both systems, however.
OK, so we can't chat across systems. But can I at least see what my friends are doing on either console?
WHITTEN: Yes – you see your friends on both systems,
including their rich presence. My friends that are still on Xbox 360,
for example, might see that I’m on Xbox One, playing Ryse. Since I can
have more than 100 friends on Xbox One, if I go back to Xbox 360 and I
have more than 100 friends, it will only show me the subset of my
friends who are friends with me on Xbox 360.
Since Kinect must be plugged in for the
Xbox One to function, what happens if your Kinect breaks? Like if it
falls off the top of your TV onto a hardwood floor or something? Will
the console cease to function?
WHITTEN: Xbox One is designed to work with Kinect
plugged in. It makes gaming better in many ways – from the ability to
say “Xbox On” and get right to your personalized homescreen, to the
ability to control your TV through voice, Smartglass and more. Kinect
allows you to search for your content, instantly move between games and
your personalized dash and more with just your voice. Kinect helps you
pick up and play by automatically knowing which controller you have in
your hands. No more need to interrupt your friends game or navigate
through multiple UI screens to sign in and tell the system which
controller you are holding. It will even bind the controller to the
console if its currently unbound – no searching for special buttons! Of
course – these are just a few of the system wide benefits of having
Kinect. Games use Kinect in a variety of amazing ways from adding voice
to control your squad mates to adding lean and other simple controls
beyond the controller to full immersive gameplay. That said, like
online, the console will still function if Kinect isn’t plugged in,
although you won’t be able to use any feature or experience that
explicitly uses the sensor.
How “off” can Kinect be when the system is in use?
WHITTEN: You have the ability to completely turn the
sensor off in your settings. When in this mode, the sensor is not
collecting any information. Any functionality that relies on voice,
video, gesture or more won’t work. We still support using it for IR
blasting in this mode. You can turn the sensor back on at any time
through settings, and if you enter into a required Kinect experience
(like Kinect Sports Rivals for instance), you’ll get a message asking if
you want to turn the sensor back on in order to continue.
Is there a chat headset included in the Xbox One box or not?
As you saw in Major Nelson’s unboxing video,
the console comes with our mono audio headset. This is an area where
we’ve worked hard to improve the audio quality – and it is night and day
compared to chat on the Xbox 360. The Xbox One audio chat headset now
streams 24 kHz at a 16-bit resolution uncompressed both downstream and
upstream compared to the Xbox 360 headset that streamed 16 kHz
downstream and 8 kHz upstream at a 14-bit resolution compressed. I think
people are going to be very happy with the audio in game chat and
parties.PREVIOUS ANSWERS:
Are Xbox 360 Avatars transferring over? If so will any changes be made to them?
MARC WHITTEN, CHIEF XBOX ONE PLATFORM ARCHITECT:
They are – your avatar will be on the system at launch and in fact,
you’ll have some new options, including the ability to do full-body HD
gamerpics. By the way, we should actually talk more about gamerpics too.
We’ve moved from the 64x64 gamerpics on Xbox 360 to a full 1080p. They
are beautiful, and you are going to see some really cool hero moments,
like when you login to see personalized views of your games and other
content.
Can you clarify how will Xbox Live Arcade work on Xbox One? Or if it will exist at all?
WHITTEN: Sure – there is no difference between games
in the store – games are games are games! You’ll find them in the same
pivots (most popular, new, etc.) and we’ll be highlighting them in our
dashboard experience. And of course – like all of your digital games
content – you can play them on any Xbox One, and anyone can play them on
your Xbox One.
Will the Game DVR capture at the source
resolution? i.e. will Forza 5 clips capture at 1080p and 60fps? And
where can Game DVR clips be uploaded to?
WHITTEN: Game DVR captures beautiful clips at 720p
30fps. The first thing you’ll see with our game DVR is the integration
of our Upload service on the console. This service allows you to manage,
edit, and share your content. Your clips are stored in the cloud. Also,
you’ll see games making “magic moment” videos of your gameplay based on
the game DVR functionality – all seamlessly integrated. You’ll be able
to see these clips in the Xbox One Guide, in your own game DVR
collection, and when you are looking at gamercards on the system. You’ll
also see games take advantage of this platform capability and do
interesting things to integrate captured game footage into the game
experience itself.
Can you earn two sets of Achievements for the same game (i.e. Playing Call of Duty Ghosts on Xbox 360 and on Xbox One)?
WHITTEN: Every game has its own set of achievements,
so if you’re playing Call of Duty: Ghosts on Xbox 360 and on Xbox One,
you can earn a separate set of Gamerscore in each game. But on the Xbox
One version, you’re getting a much richer set of features, such as
seeing your achievements progress on the Xbox One console, being able to
unlock new achievements throughout the year, and earning real prizes
inside and outside of the game. Xbox One also enables a new concept of
challenges, where games will be offering special time-based
opportunities to earn various goals
Comments
Post a Comment
Kindly Comment Only related to Post