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Showing posts from June, 2013

Xbox One Will Not Require Internet, Restrict Used Games

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No more game lending restrictions, daily check-ins or region locks. Microsoft has changed its policies regarding Xbox One ’s internet requirements, used game restrictions and more. Contrary to the details announced earlier this month , Microsoft has now confirmed news originally reported on Giant Bomb that Xbox One will not require an internet connection to play offline games or need to check in every 24 hours; instead, internet will only be required when initially setting up the console. "After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again," Microsoft wrote. "There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360." Like on Xbox 360, "playing disc based games will require that the disc be in the tray." “ I would like to take the opportunity today to thank you for your assistance in hel

Tom Clancy's The Division Interview

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E3 2013: Quantum Break Gives You Control of Games and TV

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Greed is good. Splinter Cell creator and Far Cry 2 mastermind Clint Hocking coined an academic phrase that almost hurts to read: “Ludonarrative dissonance” is the inconsistency between player action and narrative intent. Let’s unwrap that. Niko Bellic’s philosophical principles in Grand Theft Auto IV -- becoming a reformed man via the American Dream -- directly opposes the player’s freedom (to fall on a tired but relevant staple of the series) to murder a paid-for prostitute to get his cash back. What he stands for and what he does don’t align. Quantum Break has an elegant solution to the problem of player control compromising the authored story: it embraces ludonarrative dissonance, giving players the power to change the story for advantageous gameplay reasons. The consequence of that, however, is that it has a significant and direct effect on the events of Quantum Break’s multiple stories.

Why Titanfall Is My Game of E3 2013

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Respawn's debut is as impressive as they come. I love every loud, dumb, mainstream multiplayer military shooter I can get my hands on. Call of Duty. Halo. Battlefield. I love them because they’re great, absolutely. But I fall for ‘em mostly because they’re predictable, comfortable, familiar. Titanfall is not those three things. Elements of the online-only next-gen action game draw from what we know and adore about major multiplayer games on Xbox 360, PlayStation 3, and PC, but Titanfall turns expectations inside out with a refreshing intensity, creativity, and aggression that will reinvigorate a genre that’s barely started slipping. In the five or so minutes of footage we’ve seen, and brief hands-on IGN had with it, Titanfall showcased an enormous amount of possibility. Its lengthy list of gameplay systems allow for a ton of emergent sce

E3 2013: The Witcher 3 Defines Next-Gen

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Truly open-world, stunning to look at and groundbreaking in scope. If there's one thing at E3 that's made me feel like we may have crossed a technological threshold this year – that soon, we're going to be able to play games that weren't possible on the current generation of hardware, games that are really different rather than just prettier – it's The Witcher 3. CD Projekt Red is one of the most talented development teams around, creating sprawling, highly intelligent, absorbing fantasy role-playing games that have consistently pushed technological boundaries. In The Witcher 3, it is creating the RPG of my dreams: open-word, sharply written, morally ambiguous and gigantic in scope, with fluid real-time sword-fighting. The Witcher 3 opens the Witcher story on a new, blank page. The maleficent, petty kings that Geralt worked with or against in previous games are gone, their kingdoms collapsed. His quest this time is more personal, and you don't

New Super Luigi U Review

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Riding Mario's coattails. New Super Luigi U on Wii U Don't download Super Luigi U looking for an explanation as to why Luigi's filling in for his shorter, redder brother. You won't get one, nor will you ever be clued in to why Luigi's picture is amusingly (and mildly creepily) hidden near-subliminally in each and every one of the 82 remixed stages. What you do get though, is a CliffsNotes version of a great fast-paced 2D platformer. All the same things that make NSMBU a good time are present here alongside the tweaks to the formula, including Luigi’s signature floatier jump. As a stand-alone game, its reliance on Luigi's control quirks to manufacture challenge might come off like a cheap

Neverwinter Review

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Create your own adventure. I discovered my favorite quest in Neverwinter about 30 levels in, when I stood overlooking a fiery pit with my dungeon group scattered around me. And suddenly it hit me: I couldn't stand these people. I'd grown sick of the tank's inability to hold aggro and the mage's smartass commentary, and so I slew them and took their loot. Like Michael Douglas in Falling Down, I'd somehow become the bad guy – the boss even – prompting five-man groups of adventurers to rush in and try to take me down. (I've no idea what I would have dropped.) It was awesome, silly fun you just don’t find in most other MMORPGs, particularly not free-to-play ones. And here's the really surprising thing: I was pl

WWE 2K14

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Playstation 4 upclose and personal

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Samsung ATIV S Neo

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For Sprint. General 2G Network CDMA 800 / 1900   GSM 850 / 900 / 1800 / 1900 3G Network CDMA2000 1xEV-DO   HSDPA 4G Network LTE SIM Yes Announced 2013, June Status Coming soon. Exp. release 2013, Q3 Body Dimensions - Weight - Display Type Capacitive touchscreen, 16M colors Size 720 x 1280 pixels, 4.8 inches (~306 ppi pixel density) Multitouch Yes Sound Alert types Vibration, MP3 ringtones Loudspeaker Yes 3.5mm jack Yes Memory Card slot microSD, up to 64 GB Internal 1 GB RAM Data GPRS Yes EDGE Yes Speed EV-DO Rev. A, up to 3.1 Mbps; HSPA; LTE WLAN Yes Bluetooth Yes NFC Yes USB Yes, microUSB v2.0 Camera Primary 8 MP, 3264 x 2448 pixels, autofocus, LED flash Features Geo-tagging Video Yes Secondary Yes, 1.9 MP Features OS Microsoft Windows Phone 8 CPU Dual-core 1.4 GHz Krait Sensors Accelerometer, proximity Messaging SMS

HTC 8XT

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For Sprint. General 2G Network GSM 850 / 900 / 1800 / 1900   CDMA 800 / 1900 3G Network HSDPA   CDMA2000 1xEV-DO 4G Network LTE SIM Micro-SIM Announced 2013, June Status Coming soon. Exp. release 2013, Q3 Body Dimensions 132.1 x 66 x 9.9 mm (5.20 x 2.60 x 0.39 in) Weight 140 g (4.94 oz) Display Type Capacitive touchscreen, 16M colors Size 480 x 800 pixels, 4.3 inches (~217 ppi pixel density) Multitouch Yes Protection Corning Gorilla Glass Sound Alert types Vibration; MP3 ringtones Loudspeaker Yes, with stereo speakers, built-in amplifiers 3.5mm jack Yes   - Beats Audio sound enhancement Memory Card slot microSD, up to 64 GB Internal 8 GB, 1 GB RAM Data GPRS Yes EDGE Yes Speed EV-DO Rev. A, up to 3.1 Mbps, HSPA; LTE WLAN Wi-Fi 802.11 a/b/g/n, dual-band, Wi-Fi hotspot Bluetooth Yes, v3.0 with A2DP NFC Yes (market dependent) USB Yes, microUSB v2.0 C

CHRONOS ProWorkstation Desktop Z87

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The ORIGIN Difference Truly Custom PC's. Want a component that is not on our site? Call or email us and we will include it in your system. Case Fans Standard Case Fans ORIGIN High-Performance Ultra Silent Fans - Black ORIGIN High-Performance Ultra Silent Fans - Red Motherboard MSI Z87I System Cooling ORIGIN Frostbyte Liquid Cooling ORIGIN FROSTBYTE 120 Sealed Liquid Cooling Systems Process