Grand Theft Auto: San Andreas iOS Review
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They say you never forget how to ride a bike, but you couldn't tell it from my first few minutes with the iOS port of Grand Theft Auto: San Andreas. Rival gang members were on my tail, my friends were speeding down highways and alleys on bikes of their own, and even the cops were hunting me down for firing off a stolen Uzi. And what did I do during this madness? Why, I played bumper cars with brick walls and tested how well I could endure the force of trucks hitting me at full speed. Carl Johnson, the hero of our story, knew that coming back home to Los Santos for his mother's funeral would be rough, but I doubt he ever thought that fiddly touchscreen controls were the true reason why he was so out of touch.
The good news is that CJ's expletive-ridden story remains
every bit as gripping as it was way back in 2004. (That's a hint – it
might be wise to play this solely with your headphones on if you're on
public transportation.) I always worry that these jaunts into the hits
of yesteryear will ruin my admiration and memories of them, but here the
voice acting remains as effortlessly entertaining as it ever was, and
Los Santos itself is a suitable rough draft for the city we can now see
in far greater detail in this year's Grand Theft Auto V.
The textures have been updated, but nevertheless still feel
as dated as 2004's preoccupations with wardrobe malfunctions and K-Fed.
But there's an undeniable pleasure in zooming past sights like the
"world's largest cock" with the
enhanced lighting and improved draw distances. Games may have blazed
trails that we could have scarcely imagined existing a decade ago, but
GTA San Andreas reminds us why it's occasionally nice to retread the
old, familiar paths.
In some ways, though, that's this port's biggest problem.
In order to appreciate it, we have to approach it on its own terms, and
in this case that means playing it on smartphone gamepads designed by
the likes of Logitech and Moga. I managed to get a hold of Moga's
dual-stick Ace Power variant for my playthrough, and plopping my iPhone 5
inside the slot brought back feelings of satisfaction I've previously
associated with calculating the parallaxes of different stars or
untangling last year's Christmas lights. After the agonies of the
touchscreen, it was beautiful. CJ pumped bullets into passersby and
hijacked cars with all of the jerky grace he'd displayed years ago on
the PlayStation 2, and yes, he even remembered how to ride his bike.
Pity, then, that each of the available models of these Made-for-iPhone
controllers will set you back around 100 bucks.
It's hard to fault Rockstar for a lack of trying. After
all, Grand Theft Auto: San Andreas features no less than three modes of
input for moving if you're all thumbs (and no joysticks). The best
method for me is the on-screen analog joystick that pops up when you
touch the left side of the screen on your phone or iPad, although it
also offers an ostensibly simpler left and right button setup or a
"flick" method that lets you attempt to direct movements while looking
like you're flipping off the poor denizens of San Andreas. "Attempt," of
course, is the key word. Rockstar's input methods here are relatively
easy to pick up, considering what it had to work with, but they're pale
substitutes for the pleasures of gamepad support.
Still other tweaks ease the path of entry, such as a simple
button-tapping prompt that appears near cars so you can hijack them at
will, or the way that jumping into water reveals convenient buttons for
diving or paddling to the surface. Even the dirty work of shooting has
been adapted with aim assists, and tapping an enemy targets them. Better
yet, new mid-missions checkpoints ensure that botched runs such as my
first attempt at a bicycle escape aren't as painful as they used to be.
And if you're still not sure what to do with those movement controls?
Customization settings in the menu let you arrange them as you wish.
Controls aside, GTA: San Andreas still justifies its
long-running popularity to this day. Provided you can manage to make
your way inside the doors of the relevant establishments, you'll find
dozens of hours of entertainment crammed into its two gigabytes of
precious mobile device storage space that let you experience everything
from working out at the gym or grabbing burgers in a fictionalized take
on Las Vegas. It even supports features like cloud saves. And at $7?
That's a steal that even Carl Johnson can appreciate. But again, it’s
really best played with a gamepad of some kind.
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