Madden NFL 25 Review
It's so much football.
It's
been 25 years since John Madden crashed through the front cover of your
video game like a moppy-haired Kool Aid Man. That's 25 years of digital
touchdown celebrations and the Cleveland Browns making it to the
pretend Superbowl, just like in their dreams that never come true. For
an anniversary so important it warrants messing up a long-established
naming scheme, you’d think EA Sports would do more to celebrate it than
just put in some retrospective trivia in the loading screens.
Unfortunately Madden NFL 25 is more of a run-of-the mill upgrade than a big anniversary edition, but it is still a great version. Madden NFL 25 makes a lot of small improvements that build on last year’s big Madden NFL 13 revamp to create one of the finest football gaming experiences available.
The differences aren’t huge, and hard to spot at a glance,
because most are under the hood. Over a few games, though, it becomes
apparent that Madden 25 doesn’t screw up as much. The Infinity Engine 2
physics got a lot of tweaking, and players look more realistic than ever
in action. Each tackle feels and looks different, with players tumbling
to the ground in myriad ways, but this year they do it without the
crazy splaying legs and linebackers comically tripping over a downed
receiver after a play. The cartoonish goofiness that took us out of the
experience is gone, and Madden feels one step closer to replicating the
look and feel of a real NFL broadcast.
The other noticeable enhancement to moment-to-moment play is a much
better set of tools for the running game. Maneuvers like spins, dives,
stiff arms, and hurdles have all been improved and expanded, making
great running backs and tight ends more awesome to play with. If you’re
playing with a superstar athlete like Adrian Peterson, you can use a new
Precision Modifier to really amp up the moves – if a player's stat in,
say, Hurdles, is high enough, he can leap greater bounds, jumping over
diving defenders. It's tough to pull off, and can only be done with the
superstar athletes, but it's so satisfying when it happens.All of the modes from last year's game return, with some new tweaks that add another fun layer on top. Like in Madden NFL 13, each of 31 online players
Another feature brought back from a few years in exile is
Madden Ultimate Team, the combination online season/trading-card game.
It features the return of Team Chemistry, which gives you boosts if you
match up players’ styles with each other. A Long Pass QB gets a bonus if
he has a Wide Receiver who can make it down the field. Again, it's an
extra metagame, but I really enjoy it for its strategy and rewards. I
wish this mode had more offline play to offer, though I love that EA
Sports has used special rare MUT cards to incentivize Madden's new
Skills Trainer (essentially a tutorial mode). Learning the finer points
of the game is a lot cooler when I'm being rewarded for it.
When Madden's presentation is at its best it’s awesome, making me
feel like I'm having a real Sunday afternoon experience. But all too
often it dips into sub-par territory, and all of those seem like small
things that were disappointingly not addressed. Jim Nantz and Phil Simms
provide excellent commentary, sounding natural and well-timed. It’s
some of the best I've heard, in fact, but there's nowhere near enough of
it. By the end of the season I was sick of hearing them, no matter how
excited they sounded. Likewise, seeing the same few touchdown
celebrations I griped about being reused last year show up again is a
tad discouraging, and sucks some of the thrill out of victories. On top
of all that the presentation suffers from a few glitchy hiccups. News
recaps and tweets occasionally say my team barely won, when the final
score is 35-14, and sometimes the announcers get confused about which
quarter it is.I love that EA Sports is finally prioritizing the efforts to make Madden NFL look like real football, but it comes up short in those important spots. Other sports games are lightyears ahead of Madden 25 here, and while it seems like a superfluous thing, it makes a big difference.
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