E3 2013: DayZ's Major Standalone Improvements Detailed
Just a mod no longer.
Bohemia Interactive is determined to make the standalone release of DayZ much more than just a cash-in on the hit Arma mod. By the time it’s finally released (“when it’s done,” the studio insists), virtually every aspect of this open-world zombie survival experience should be improved in at least one major way.Speaking of DayZ’s zombie-filled world –the standalone release features much more of it. The map extends around 20% farther North and West, adding quite a bit more late-game content for players to discover, including new features like a prison complex and massive dam structure. The existing DayZ map regions aren’t receiving a significant overhaul, but there’s still plenty of new surprises for returning players to discover. Major urban areas feature new suburbs, with apartment buildings and other structures to explore. Around 90% of DayZ’s buildings can now be entered and explored, with loot actually spawning on shelves and other context-appropriate locations, instead of simply appearing in the middle of the room.
Gamers will need all the loot they can get, too. DayZ’s revised zombies are more aggressive, faster, and are just an all-around greater threat. Players can’t B-line it away from danger anymore. Zombies will jump at the back of running players, causing them to stumble or fall. Any undead threats players confront will have to be dealt with directly, or at least evaded in more creative ways than just running in a straight line.
Although not as notable as massive new map areas or complex crafting systems, various smaller tweaks and improvements are also included. Weapons and items can be slotted in players’ 1-9 hotkeys for quick access. Equippable clothing ups carry capacity. Weapons can be tweaked with attachments like special scopes or silencers. An illness system gives players yet another concern to consider.
Finally, on the technical side, DayZ is moving from a client-side to server-side architecture. Although it still might be possible for griefers to wreak havoc on innocent players, the change should significantly cut down on the amount of exploits players have discovered.
Published by:
Bohemia Interactive
Developed by:
Independent, Bohemia Interactive
Genre:
First-Person Shooter
Release Date:
United States: TBA 2013
Also Available On:
Also known as:
DayZ
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