More of Your Destiny Questions Answered by Bungie

Further details on the intriguing solar system-spanning shooter.

A few weeks ago, we put the call-out for Destiny questions from IGN's community. The response was overwhelming - as you'd expect for such an anticipated game - and we were only able to answer a handful across our special Bungie/Destiny podcast and video interview, so we've gone back to Bungie with a few more, which have been answered below by Bungie's Head of Art, Dave Dunn. Enjoy!
crazed99: So we have the Hunter, Titan, and Warlock, all of which are amazing. Can we expect any other classes in Destiny?
Dave Dunn: Glad to hear you like Destiny’s three playable classes! Our artists and designers put a ton of thought into creating three satisfying combat archetypes that all feel really unique and special. One cool thing about each class is that they can be further tweaked and customized through weapons and gear you collect, and something we’ve not talked about yet, builds. More on that later.
XXX
Which class are you planning on using out of the gate?
new_shogunate: Does currency exist in Destiny? If so then will "The City" (Pathway Out of Darkness ViDoc, @ ~ 1:20) serve as the merchant service? If not then will all weapons/armor be only obtainable via quest rewards and drops? Speaking of 'drops', will there be a specific percentage drop rate of equipment? If so will missions/quests be redo-able? (respawning bosses)
Dave Dunn: Destiny does feature a type of in-game currency and players will be able to earn it by completing missions or from defeating enemies. The Tower in the City will feature vendors for players to sell off the spoils of their adventures as well as purchase new equipment and other items.
Our destinations are purposely built for replayability, and while we’re still tweaking drop rates and the like, there will definitely be plenty of great reasons for you to return to spaces, and discover new ones.
PCGamer: Do we have access to entire world maps? Or are planets simplified down to a handful of cities, dungeons with a few square miles of wilderness?
Dave Dunn: We want players to be able to explore every area of the gorgeous destinations our amazing art team have built, and they each are pretty huge and feature a lot of variety. Between the story sections, public spaces and Strikes there will be plenty of terrain to cover, on foot or on your own personal vehicle.
firevanguard: Is every planet in the Solar System accessible? Specifically Venus and Mercury?
Dave Dunn: Exploring the solar system and reclaiming treasures we lost at the fall of our Golden Age is an integral part of Destiny. As a Guardian, you will be the first to set foot on our worlds lost since the collapse of our colonies, of those destinations, the ones we have announced so far are Earth, the Moon, Mars and Venus.
taximan230: Will Destiny's competitive multiplayer have driveable vehicles?
Dave Dunn: All of us at Bungie love player driven vehicles, as you can see from the two we had revealed so far, the Sparrow and the Fallen Pike. Will they make their way into competitive multiplayer... you’ll just have to wait and find out.
THEORIGINALDEMON212: Can you play in small parties of friends or are you ALWAYS grouped with strangers as well as friends?
Dave Dunn: You can absolutely play Destiny alongside a Fireteam of two of your closest friends, and we’ll certainly have party systems tailored for specific activities, like competitive multiplayer or raids. We would never force a player to group up with people they didn’t want to play with and if you want to go lone wolf and play through the cinematic story campaign by yourself you can do that as well.
Need more Destiny? Why not download our podcast with Dave Dunn, or stream it below?
Published by: Activision
Developed by: Bungie Software
Genre: First-Person Shooter
Release Date:
United States: TBA
Australia: TBA
UK: TBA
Also Available On: Xbox One, Xbox 360, PS3

 

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