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Showing posts from June, 2014

Android L release: Flashing at first sight

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The Android L release is Google’s new look for the operating system since Holo. It features a new design language called Material Design which is far more than a fresh coat of paint for the most popular mobile operating system out there. Hidden behind the “L release” moniker probably sits the Android 5.0 version number, which will carry a desert name starting with L. But that’s not important, really, as the “L release” brings a lot of new things to the table, both inside and out. In fact, the release is so huge, that Google gives developers several month to update their apps to be in line with its look and feel. The L-release will launch in the Fall, but the company made a developer preview available for the Nexus 5 and Nexus 7. Naturally, we were all over it to see what’s new. The next version of Android adopts Google’s new design language called Material Design. Inspired by real-world materials, the UI design gives users the feeling they are not in touc

Jolla Launcher unofficially ported to Android 4.2

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Jolla released an alpha version of its Android launcher for testing but you need to sign up to gain access and it only works on Android 4.3. As can be expected, the XDA-developers forums already have the original APK plus a version for Android 4.2. Keep in mind that the official release is an alpha – not even a beta – and has a number of issues. The Android 4.2 port has even more issues but some users have reported success . Note that the launcher will not work on ART, it needs the old Android runtime, Dalvik. If this is the first you’re hearing of it, the Jolla Launcher is an attempt to bring the gesture-based interface of Sailfish OS (which powers the eponymous Jolla phone ) to Android. The full Sailfish OS experience is available for the Nexus 4 . You can download the original APK , or the one modified to run on Android 4.2 ( mirror ).

‘Godfire: Rise of Prometheus’ for iOS game review

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Godfire: Rise of Prometheus is a third person hack and slash action game. Based in roughly the same period from where every Greek God game comes from, Godfire features some fancy effects and all your favorite Greek mythical creatures that you’ve seen umpteen times before. I decided to give it a try to see if it is something original or just another God of War rip-off. Gameplay Nope. It’s just another God of War rip off. Everything from the characters to the setting and the weapons and the enemies and the level design and anything else that you can think of is heavily inspired from the successful God of War series. This could be seen as a compliment but at this point it is incredibly tired and cliched, especially since the original God of War series itself feels tired and repetitive. If you haven’t played God of War (you should at least play the first three if you’re into hack and slash games), Godfire: Rise of Prometheus (it even shares some of its name with G

Samsung Gear Fit review

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After our meeting with the Samsung Gear Fit at the Mobile World Congress, we were left wanting for more so when we got it at the office we spent a lot of time with the device on wrist to test its many fitness and smartphone companion features in full. The Samsung Gear Fit is the third smartwatch to come out of this year’s Gear generation but isn’t quite as functional as the Gear 2 and Neo. It it is closer to the fitness band market than to the fully functional smartwatches. For starters the Fit lacks a microphone and speaker so you won’t be able to take calls on it like you would on the other Gears. There’s no speaker too. What there is – a curved 1.84″ Super AMOLED screen that’s simply gorgeous and more intuitive to use. The rest of the specs include Bluetooth 4 low energy that will keep you constantly connected to your Samsung smartphone or tablet and its Gear Fit Manager app without drawing much power. Samsung has included Fit support for a total of 17 dev