E3 2013: Assassin’s Creed IV: The Pirate Game You’ve Always Wanted?
Just when I think I’m out, they pull me back in.
Like many, I fell hook, line, and sinker for Assassin’s Creed III’s refreshing Revolutionary War-era setting, only to be turned off by the Haytham switcheroo during the game’s opening hours. Thus, I should be wary of the next installment, but then dammit, pirates happened.Yes, Ubisoft has me again with the early 18th-century-set Assassin’s Creed IV: Black Flag, which I saw running on a high-octane PC meant to mimic the PlayStation 4 – it was even demoed with a DualShock 4 controller. It’s going to look glorious on a next-gen console or sufficient PC thanks to the wide-open West Indies cities and Caribbean waters, complete with wind-blown trees, ambient wildlife, and a massive seamless world that features almost zero loading times.
To do that, lead writer Darby McDevitt says the team sought to return the game to its multiple-choice origins: “We went back to Assassin’s Creed 1 to see those [open-ended] setups.”
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...[U]sing his body like an emergency brake as you plunge your blade into it.His crew joins him and suddenly an equally massive and impressive fight is waged on the deck of the burning, battered vessel. Your goal is still to kill the remaining brother, but you’ll be assigned random objectives when you board ships, too – in this case, killing 15 crew members.
The alpha target is terminated after Edward takes out a few snipers in the crow’s nest, then walk along suspended ropes and leap down onto him from above, using his body like an emergency brake as you plunge your blade into it.
With the battle won, you’ll have the option of sending the wounded ship to your fleet, or salvage it for materials in order to repair your boats.
Black Flag is an especially exciting proposition for pirate fans that were let down by the unfulfilled potential of 2012’s Risen 2: Dark Waters and the cancellation of Propaganda Games’ similarly open-world Pirates of the Caribbean: Armada of the Damned in 2010. If Assassin’s Creed IV can put the “open” back in “open-world,” then the venerable memory-plumbing franchise might just reach its tallest heights yet.
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